Thank you so much for playing the game! I'm glad that you enjoyed it.
To get to the 1st ending, first you have to get the Pen item in the classroom in chapter 4, then you write a message on Adam's note near the swing in chapter 5. After that in chapter 11, you have to choose to let Nancy stay with her father. Then at the end of the game, you give Nancy in the real world her Bunny back. This will trigger the ending.
For the 4th ending, you have to get the "Rope" in the basement, then you go to Helena's room. Then you interact with the chair.
you could reach up to half a day or more to finish this if casually or first-time player with multiple retries through game over because that was what i felt and even then, it took days lol, so i assumed this finished version was what the supposed story with its shorter than the original length like?
okay aside from that question, the following were the rest of my thoughts during the gameplay.
first impression was the closer perspective that can set you on edge from feeling the zoomed in horror and limited field of vision.
the shadow of the character sprite, the way it was shaped and inconsistently dense, and cropped sprite at times could look striking, they clash especially during scenes with bright background like this,
they blend well enough when it’s dark/black, though they do could use adjustment to fade or smoothed out more. only Ron’s sprite looked fine to me.
kinda a plot hole i think on the second night, after being woken up by the tv noises which i chose to ignore, followed by alarm to wake up again… Helena said it was morning but right after being prompted to turn off the tv and doing so, she said about going back to sleep? what about work? i thought maybe because she was too stressed out or something but she also said that she couldnt afford to take a day off because of the work pile then also, after hiding from that spooky someone, she said it was last night… that entire day she also spent not going to work since she was in her home, with Ron and everything. im not quite sure if i missed on something connected to that, maybe it was one of strange things happening that messed with the time or it could be a clue of the fake Helena or something?
the hint not disappearing properly whenever we take a look, choosing x makes that hint stick on the screen unless you reopen and then deliberately press the “close” choice. so, there was no x to cancel or close which i noticed was slightly annoying when i was particularly checking the vending machines and not forced to keep buying more lol.
this was what unsettled me the most tbh, when you had to spoilersescape and retry more than once after going through that particular SA scene with the principal plus in the shoes of the mc too that could be.. triggering, it didnt help that the skipping/fast forwarding feature was too slow, this can get tedious in having to skip through scenes/chapters even multiple times, and i still have yet to know where to pick up from to get those other two endings, if it does require you from the earlier chapters i think i would be content with just the ‘normal’ endings which wasnt exactly happy one for Ron or the best one kinda. back on that uncomfortable scene, i think it would do good to be more specific in the warning like the disturbing content doesnt really suffice (plus what with the blood, bullying, capgras syndrome this was likely inspired off and probably some other elements contained within), still vague and i didnt even expect there would be something like that. while i appreciate the prompt to save after completing every chapter, it would be better to add more of those especially before some chasing events.
the second statue piece misplaced text on supposed ‘painting’ piece
overall, this brought me back to those golden nostalgic era of rpg maker horror except like layered in retro vhs, cranked creepy factor that gave me the shivers and tentativeness on exploring those hallways haha. my favorite character was Beta, and i liked how Helena’s character development shone through admirably.
Thank you so much for playing the game and give me your feedback! I'm glad that you made it through the end of the game regardless of what ending you get. I will try my best to fix the issue that you have during your playthrough, but I hope that you enjoyed the time you spent with our game!
Regarding to your third point, when you choose the option to ignore the tv noise, in actuality, Helena does not wake up in the morning at all, she is still in the middle of that same second night, the whole waking up in the morning and then got pulled back to the night is the effect of the illusion that Helena was starting to experience, so regardless of what you choose, you still end up have to go and turn off the tv.
About the sensitive matters like SA, murder and the capgras syndrome, yes, I know that these subjects are super heavy and we really tried not to focus on it too much, and I'm sorry if these moments may upset you, I will try to put a more specific warning at the beginning of the game just in case.
Again, thank you so much for playing! I'm really appreciated! If you want me to help you achieving the true ending of the game, please let me know!
As someone who finished CAPGRAS a few weeks ago, I loved playing through the game! I do wish that there were more clear content warnings for the sensitive subjects mentioned in the game, but I otherwise enjoyed the tension, atmosphere, drama, character development, and overall story.
I did get 3 of the 4 endings, and was curious enough to ask about how to get the true ending...
Thank you for playing the game! I'm glad that you enjoyed it overall. I'm sorry if the sensitive content might triggered you in some way, because I didn't really make a clearer warning about the explicit contents at the beginning.
About the endings, I'm assuming you already get 2 standard endings and one secret ending where you found a rope in the basement.
To get to the true ending, first you have to get the Pen item in the classroom in chapter 4, then you write a message on Adam's note near the swing in chapter 5. After that in chapter 11, you have to choose to let Nancy stay with her father. Then at the end of the game, you give Nancy in the real world her Bunny back. This will trigger the true ending of the game.
I don't know if you can reach to the true ending based on my guide, but if you can, I really hope you can give it a try again and see how the true ending plays out.
Again, thank you so much for finishing the game! I'm really appreciated!
I picked this game randomly and I enjoyed playing the storyline and characters I meet so far are intresting my gameplay for this set for may the 14th .
I played both demos and what an incredible game, I loved the art, the concept and story, it has a lot of potential, I look forward to the full version, I intend to make a video about the game for the Brazilian community, if I do, I'll post the link here.
Okay, long time after this comment (1 year), i glad to see that the game got released, i will play it and try to make a video about (its not a promise but i will try), thanks for making a cool horror game, if there is some way to i contribute me with the project, go ahead and say, i will be happy to help.
As promised, here is my guide for Demo Two. Please keep going with this. I can't help but be utterly enthralled in the story and can't wait to see where it goes next. You have a remarkable talent!!
Thank you so much for enjoying the game! I'm still working on the full game so make sure to check it out when the game is released. Again, thank you so so much!!
um... Is this still only demo? Or is there a full game? I have played both of the demo but dont find all the scene that featured here, like we dont even met/play the lady with black hair and glasses thats on the poster
Yeah these are only demo. The full game will be released within this year (Vietnamese version). The lady with black hair is the main character in the full game. I hope you look forward to the game!
Oh ok! Im definitely will look forward to the game.
But, um can you help me a little? In the second demo, im stuck at the part after the second time talking to the prisoner. I tried to look at walktrough on yt but ppl always cut off the part after it and jump straight to the "There is a door underneath the elevator?". I have travel here and there but still have no clue how to trigger this scene or where the location is
When you used the elevator from the prison to go up, go back to the mannequin room and head to the prison, there's a door underneath the elevator and it only shows when you use the elevator to go up and backtrack to the prison by going to the mannequin room.
I love the game and all of the twists and turns in every door that I open. I love the concept! I just think that the character walks soooo slow that I literally need to run even with a short distance. Hopefully you can fix this in your next update (if there's still some). Great job!
Thank you so much for playing the game and giving a constructive criticism!. I will fix the character movement speed in the full version for the better experience. Hope you'll look forward to the full game!
I love the story, the concept, the art and everything about this game. I did search about the syndrome actually since I was curious about the game name. I'm definitely recommending this game to my friends!
Ok. Ok. So. I got only ONE ending, as far as I can tell, but I do must say I loved the concept. Please tell me I was right with the whole capgras syndrom thingy, and do tell me there's more to come :D (Also i am sorry about being certified idiot for not unlocking all the ndings :з)
Yo, you did it good! You are right about the syndrome, the game in some ways based on the Capgras syndrome, when a patient starts to see their relatives or their love ones like family, friend as an impostor, as someone has replaced them.
Anyway, I really enjoyed your playthrough, man. I hope you enjoyed it and look forward for the full game!
It's fine that you played it out of order, since both demo are seperate stories XD, anyways, thank you so much for playing the demo! I really enjoyed your playthrough!
wow, I didn't realize that you have already commented here, how could I have missed this? lol, anyways, thank you so much for playing my game! I'm glad that you enjoyed it.
I played both first demo and the second one and I really enjoyed it.
The atmosphere is great and very unsettling, the horror element is well done, the lack of background musics really enhances the experience, only hearing your footsteps and random noises in the enviroment is terrifying, the art style is really cool and pretty, the puzzle is very good (the first demo has better puzzles, but the second demo has more interesting puzzles in terms of concept and ideas, I just wish it has more hints since solving puzzles in the second demo is kinda harder than the first demo in my opinion because it somewhat lacks information), and the story is very interesting and I'm looking forward to see what's happened.
This game has potential to become a great game just like Mad Father or Ib. You deserve recognition!! Looking forward for more updates of the game!
This was a fun and unique game! I love the obscurity and inspiration you guys have gathered from other successful RPG Horrors. Here's a vid of my playthrough if anyone is interested :)
(Also the music that starts at 18:14 was copyright claimed, so I had to change it)
yo, thank you so much for playing the demo! I'm glad that you enjoyed it and gives us feedback about the game.
I was pretty surprised when you played it since I've been watching your old RPG maker tutorial videos on Youtube a long time ago, so this is very great!
I played the first game and it was the first game to actually scare me or give me this unsettling feeling that most horror games try to get Honestly you and your games deserve more attention I see that a lot of work has been put into the two games and i love them so much Also i made a piece of fanart for the first game
WOW you are the first person who drew a fanart for my game,I'm speechless (T__T) !! I'm glad that you enjoyed the game and hopefully you will enjoy the full game as well! Thank you so much for the artwork! I really love it! <3
finally did the part 2 and i really curious on the electric cube i might have unlocked a new ending or i might die like how i flick that switch XD anyway it was a good game i really wanna play the full version of the game
Game hay qua. Minh rat thich thay game duoc lam boi nguoi Viet tren trang itch.io boi vi minh cung la mot developer (minh la dev cua game "Don't Do It"). Rat mong duoc choi game khi game co them updates :)
AMAZINGG i love rpg maker horror games and im actually terrified on the game atmosphere that shows how bad i am when im playing a horror game xD will play the second part soon
omg thank you so much for playing the demo, your playthrough is hilarious and fun to watch! I'm glad that you enjoyed the demo and hopefully you will enjoy the second demo as well! keep up with good work!!
I gave the second demo a shot and game's shaping to be a cut above the other rpg horror games. Atmosphere is on point though it could use a little bit more jump scares or at least some unsettling moments. Otherwise, it's a good game.
Yo thank you so much for playing my game and give feedback ;) I'm glad that you enjoyed the demo. I also checked your youtube channel and your contents are really nice! Keep up with good work, man!
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loved the game, you did a really good job....any clue on how to get endings 1 and 4 pls?
Thank you so much for playing the game! I'm glad that you enjoyed it.
To get to the 1st ending, first you have to get the Pen item in the classroom in chapter 4, then you write a message on Adam's note near the swing in chapter 5. After that in chapter 11, you have to choose to let Nancy stay with her father. Then at the end of the game, you give Nancy in the real world her Bunny back. This will trigger the ending.
For the 4th ending, you have to get the "Rope" in the basement, then you go to Helena's room. Then you interact with the chair.
you could reach up to half a day or more to finish this if casually or first-time player with multiple retries through game over because that was what i felt and even then, it took days lol, so i assumed this finished version was what the supposed story with its shorter than the original length like? okay aside from that question, the following were the rest of my thoughts during the gameplay.
spoilers
escape and retry more than once after going through that particular SA scene with the principal plus in the shoes of the mc too that could be.. triggering, it didnt help that the skipping/fast forwarding feature was too slow, this can get tedious in having to skip through scenes/chapters even multiple times, and i still have yet to know where to pick up from to get those other two endings, if it does require you from the earlier chapters i think i would be content with just the ‘normal’ endings which wasnt exactly happy one for Ron or the best one kinda. back on that uncomfortable scene, i think it would do good to be more specific in the warning like the disturbing content doesnt really suffice (plus what with the blood, bullying, capgras syndrome this was likely inspired off and probably some other elements contained within), still vague and i didnt even expect there would be something like that. while i appreciate the prompt to save after completing every chapter, it would be better to add more of those especially before some chasing events.overall, this brought me back to those golden nostalgic era of rpg maker horror except like layered in retro vhs, cranked creepy factor that gave me the shivers and tentativeness on exploring those hallways haha. my favorite character was Beta, and i liked how Helena’s character development shone through admirably.
Thank you so much for playing the game and give me your feedback! I'm glad that you made it through the end of the game regardless of what ending you get. I will try my best to fix the issue that you have during your playthrough, but I hope that you enjoyed the time you spent with our game!
Regarding to your third point, when you choose the option to ignore the tv noise, in actuality, Helena does not wake up in the morning at all, she is still in the middle of that same second night, the whole waking up in the morning and then got pulled back to the night is the effect of the illusion that Helena was starting to experience, so regardless of what you choose, you still end up have to go and turn off the tv.
About the sensitive matters like SA, murder and the capgras syndrome, yes, I know that these subjects are super heavy and we really tried not to focus on it too much, and I'm sorry if these moments may upset you, I will try to put a more specific warning at the beginning of the game just in case.
Again, thank you so much for playing! I'm really appreciated! If you want me to help you achieving the true ending of the game, please let me know!
As someone who finished CAPGRAS a few weeks ago, I loved playing through the game! I do wish that there were more clear content warnings for the sensitive subjects mentioned in the game, but I otherwise enjoyed the tension, atmosphere, drama, character development, and overall story.
I did get 3 of the 4 endings, and was curious enough to ask about how to get the true ending...
Thank you for playing the game! I'm glad that you enjoyed it overall. I'm sorry if the sensitive content might triggered you in some way, because I didn't really make a clearer warning about the explicit contents at the beginning.
About the endings, I'm assuming you already get 2 standard endings and one secret ending where you found a rope in the basement.
To get to the true ending, first you have to get the Pen item in the classroom in chapter 4, then you write a message on Adam's note near the swing in chapter 5. After that in chapter 11, you have to choose to let Nancy stay with her father. Then at the end of the game, you give Nancy in the real world her Bunny back. This will trigger the true ending of the game.
I don't know if you can reach to the true ending based on my guide, but if you can, I really hope you can give it a try again and see how the true ending plays out.
Again, thank you so much for finishing the game! I'm really appreciated!
Can’t believe it’s finally here! Congratulations! :)
Thank you!! I hope you can play and enjoy it!
Is it a horror game
Yes, this is a RPG horror game.
Cool!
I'll try it out in bit!
Very good game
The only problem I had was the copyright music
I picked this game randomly and I enjoyed playing the storyline and characters I meet so far are intresting my gameplay for this set for may the 14th .
I played both demos and what an incredible game, I loved the art, the concept and story, it has a lot of potential, I look forward to the full version, I intend to make a video about the game for the Brazilian community, if I do, I'll post the link here.
Thank you so much for playing the demo and enjoyed it! Can't wait to see you play the full game and share it to the Brazillian community!
Okay, long time after this comment (1 year), i glad to see that the game got released, i will play it and try to make a video about (its not a promise but i will try), thanks for making a cool horror game, if there is some way to i contribute me with the project, go ahead and say, i will be happy to help.
Thank you so much!! I'm really appreciated your support, enjoy the game as much as you can!
My friend, if you are interested in the idea of translating the game into Russian, my team and I could do it completely free of charge
Wow, this is a huge offer, It'd be really cool to see the game be translated into other language! Thank you so much!!
Oh this looks interesting, will play this when it comes out. Out of curiosity including endings how long will the full game be?
Thank you! The full game will probably around 3 hours.
Man,this game is fire .When is the release date of this game is it this year or next year.
Hopefully the game can be released next year!
boy oh boy i can't wait to play this game when it's fully released
Thank you!!
Hell Girl soundtrack?
Yeah, there is a Jigoku Shoujo ost in the demo.
Thank you so much for playing the game !!
As promised, here is my guide for Demo Two. Please keep going with this. I can't help but be utterly enthralled in the story and can't wait to see where it goes next. You have a remarkable talent!!
Thank you so much for enjoying the game! I'm still working on the full game so make sure to check it out when the game is released. Again, thank you so so much!!
Wonderful game! I really love the art and the story is intriguing. Here's my Demo One playthrough (No Commentary):
I plan on uploading Demo Two soon. Thanks for your hard work!!Hi! Thank you so much for playing the demo!! I’m glad that you enjoyed the game!
i don't need demo
um... Is this still only demo? Or is there a full game? I have played both of the demo but dont find all the scene that featured here, like we dont even met/play the lady with black hair and glasses thats on the poster
Yeah these are only demo. The full game will be released within this year (Vietnamese version). The lady with black hair is the main character in the full game. I hope you look forward to the game!
Oh ok! Im definitely will look forward to the game.
But, um can you help me a little? In the second demo, im stuck at the part after the second time talking to the prisoner. I tried to look at walktrough on yt but ppl always cut off the part after it and jump straight to the "There is a door underneath the elevator?". I have travel here and there but still have no clue how to trigger this scene or where the location is
When you used the elevator from the prison to go up, go back to the mannequin room and head to the prison, there's a door underneath the elevator and it only shows when you use the elevator to go up and backtrack to the prison by going to the mannequin room.
Thanks!
I can't get pass the car in the second demo... I turned the machine on after I moved the box, but my way is still blocked.
Update: Turns out that I'm just stupid.
Yeah, that part of the demo can be a bit confusing.
Love the game.
ClairexShuichi
Thank you so much!!
Sure. Keep it up!
Hey, this looks like a great game, looking forward to the day you finish making it. ☺
Thank you for looking forward to the game <3
I love the game and all of the twists and turns in every door that I open. I love the concept! I just think that the character walks soooo slow that I literally need to run even with a short distance. Hopefully you can fix this in your next update (if there's still some). Great job!
Thank you so much for playing the game and giving a constructive criticism!. I will fix the character movement speed in the full version for the better experience. Hope you'll look forward to the full game!
ok this is just crepy but it is fun
Thank you so much for playing our game <3
i have not beeting it yet thow but i will
both the first and the second demo files dont work and cant open them or extract them
Can you explain it more specifically? What problem is it when you extract them?
idk like the files r damaged or something, and it just fails to extract them
Can you download it again? It seems to work fine for me.
alright lemme try
I love the story, the concept, the art and everything about this game. I did search about the syndrome actually since I was curious about the game name. I'm definitely recommending this game to my friends!
Thank you so much for the compliment! I hope you look forward to the full game release!
Absolutely! I'm curious tho, how many endings there is? 2?
there are two endings depending on what you have in the inventory, and 1 secret ending.
So after digging in the game, I found all the 3 endings for the second demo, now time to dig in the first demo. Pretty interesting, great job!
wow, that's incredible! Good job!
The first demo has only one ending and one alternative ending which no one hasn't found it yet from my knowledge.
Ok. Ok. So. I got only ONE ending, as far as I can tell, but I do must say I loved the concept. Please tell me I was right with the whole capgras syndrom thingy, and do tell me there's more to come :D
(Also i am sorry about being certified idiot for not unlocking all the ndings :з)
Yo, you did it good! You are right about the syndrome, the game in some ways based on the Capgras syndrome, when a patient starts to see their relatives or their love ones like family, friend as an impostor, as someone has replaced them.
Anyway, I really enjoyed your playthrough, man. I hope you enjoyed it and look forward for the full game!
yo thank for vietnamese version , and why you make it?
I made it purely from my hobbies and interest of RPG Maker horror games.
no , i ask why you make the vietnamese version :V
well. I liked it even if I played It out of order XD
It's fine that you played it out of order, since both demo are seperate stories XD, anyways, thank you so much for playing the demo! I really enjoyed your playthrough!
this was really amazing ..:)
WOW! Thank you so much for playing the game! I have been following your channel for a while and this is really great!
I accidentally broke out of the play area, but I enjoyed the experience!
wow, I didn't realize that you have already commented here, how could I have missed this? lol, anyways, thank you so much for playing my game! I'm glad that you enjoyed it.
I played both first demo and the second one and I really enjoyed it.
The atmosphere is great and very unsettling, the horror element is well done, the lack of background musics really enhances the experience, only hearing your footsteps and random noises in the enviroment is terrifying, the art style is really cool and pretty, the puzzle is very good (the first demo has better puzzles, but the second demo has more interesting puzzles in terms of concept and ideas, I just wish it has more hints since solving puzzles in the second demo is kinda harder than the first demo in my opinion because it somewhat lacks information), and the story is very interesting and I'm looking forward to see what's happened.
This game has potential to become a great game just like Mad Father or Ib. You deserve recognition!! Looking forward for more updates of the game!
WOW thank you so much for your feedback!
I understand that the puzzle is pretty difficult because there is not much information, so I will try to improve it in the full game!
No problem! I'm excited to see more!
-DEMO 1-
This was a fun and unique game! I love the obscurity and inspiration you guys have gathered from other successful RPG Horrors. Here's a vid of my playthrough if anyone is interested :)
(Also the music that starts at 18:14 was copyright claimed, so I had to change it)
yo, thank you so much for playing the demo! I'm glad that you enjoyed it and gives us feedback about the game.
I was pretty surprised when you played it since I've been watching your old RPG maker tutorial videos on Youtube a long time ago, so this is very great!
I played the first game and it was the first game to actually scare me or give me this unsettling feeling that most horror games try to get
Honestly you and your games deserve more attention
I see that a lot of work has been put into the two games and i love them so much
Also i made a piece of fanart for the first game
i really hope you like it
WOW you are the first person who drew a fanart for my game,I'm speechless (T__T) !! I'm glad that you enjoyed the game and hopefully you will enjoy the full game as well! Thank you so much for the artwork! I really love it! <3
I can't wait to see more updates from you in the future!
And also you're very welcome uwu
Have a nice day/night
was i supposed to play the first demo before the second cuz i just assumed it was an updated version,,,
no, you can play them seperately since these are different stories with different characters.
ok thanks!
finally did the part 2 and i really curious on the electric cube i might have unlocked a new ending or i might die like how i flick that switch XD anyway it was a good game i really wanna play the full version of the game
Thank you, man! The electronic cube leads to another ending just like the crowbar.
Game hay qua. Minh rat thich thay game duoc lam boi nguoi Viet tren trang itch.io boi vi minh cung la mot developer (minh la dev cua game "Don't Do It"). Rat mong duoc choi game khi game co them updates :)
thanks bạn nhiều lắm <3 rất vui khi thấy người Việt vào trang để góp ý cho game của mình, mình cảm ơn nhé !
Khi nào rảnh mình sẽ check qua game của bạn làm nhé.
Here's my second video for ya. Got a bit stuck on this one, but nice overall feel.
I’m glad that you played the second demo. There’s a note with a drawing of an elevator that has a door underneath it, that’s the clue you’re missing
Oh, i assumed that was telling me about the guy downstairs.
AMAZINGG i love rpg maker horror games and im actually terrified on the game atmosphere that shows how bad i am when im playing a horror game xD will play the second part soon
omg thank you so much for playing the demo, your playthrough is hilarious and fun to watch! I'm glad that you enjoyed the demo and hopefully you will enjoy the second demo as well! keep up with good work!!
I think I liked the first one more but this one had a better twist.
Thank you so much man! I'm really enjoy your video and some of your theories about the game <3
Also, you should check the other option - the electronic cube, since it leads to another ending that ties with the first demo.
I liked the first demo. My saves didn't work if I exited the game but it wasn't too long for that to matter. I'll try the second one soon.
I'm not so sure about the save files issue because I didn't encounter it, maybe I will check it out. Thank you so much for playing the demo <3
I gave the second demo a shot and game's shaping to be a cut above the other rpg horror games. Atmosphere is on point though it could use a little bit more jump scares or at least some unsettling moments. Otherwise, it's a good game.
Here's my channel for other games I have played. http://www.youtube.com/c/Levont
Yo thank you so much for playing my game and give feedback ;) I'm glad that you enjoyed the demo. I also checked your youtube channel and your contents are really nice! Keep up with good work, man!
Oh and I didn't know that you are Vietnamese, that's very interesting.